crosswords.lol
29/8/18
Complete
00:00:00
{ $dispatch('timer:reset') })" @click.outside="reset" :class="{confirming}" x-show="stopped && timeElapsed > 0 && !$puzzle.finished" style="display: none;">
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8
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13
16
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22
2
3
9
19
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4
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5
12
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6
21
7
18
{ $dispatch('navigate:previous-entry'); $dispatch('keyboard:reset') })" @click.outside="reset" :class="{confirming}">
1a
Police department dealing with political security (7,6)
8a
Exploit (3)
9a
Phone function using stored numbers (5,4)
10a
Mechanism that switches something on — autocrat (anag) (8)
11a
Fish related to the herring (4)
13a
Change over (6)
14a
Recollection (6)
16a
Predatory black and white toothed whale (4)
17a
French city with a cathedral renowned for its stained glass windows (8)
20a
Put into an equilibrium (9)
21a
Egg cells (3)
22a
Pancake day (6,7)
1d
Aqualung (5)
2d
Death row destination? (8,5)
3d
Example (8)
4d
Go to ground (3,3)
5d
Batons (4)
6d
Locality (13)
7d
Vacation (7)
12d
Behind (French) (8)
13d
Husbands and wives (7)
15d
Penny-pinching (6)
18d
Frightening (5)
19d
Ukraine's largest city (4)
{ $dispatch('navigate:next-entry'); $dispatch('keyboard:reset') })" @click.outside="reset" :class="{confirming}">
{ keypress("Q") })" @click.outside="reset" :class="{confirming}">
Q
{ keypress("W") })" @click.outside="reset" :class="{confirming}">
W
{ keypress("E") })" @click.outside="reset" :class="{confirming}">
E
{ keypress("R") })" @click.outside="reset" :class="{confirming}">
R
{ keypress("T") })" @click.outside="reset" :class="{confirming}">
T
{ keypress("Y") })" @click.outside="reset" :class="{confirming}">
Y
{ keypress("U") })" @click.outside="reset" :class="{confirming}">
U
{ keypress("I") })" @click.outside="reset" :class="{confirming}">
I
{ keypress("O") })" @click.outside="reset" :class="{confirming}">
O
{ keypress("P") })" @click.outside="reset" :class="{confirming}">
P
{ keypress("A") })" @click.outside="reset" :class="{confirming}">
A
{ keypress("S") })" @click.outside="reset" :class="{confirming}">
S
{ keypress("D") })" @click.outside="reset" :class="{confirming}">
D
{ keypress("F") })" @click.outside="reset" :class="{confirming}">
F
{ keypress("G") })" @click.outside="reset" :class="{confirming}">
G
{ keypress("H") })" @click.outside="reset" :class="{confirming}">
H
{ keypress("J") })" @click.outside="reset" :class="{confirming}">
J
{ keypress("K") })" @click.outside="reset" :class="{confirming}">
K
{ keypress("L") })" @click.outside="reset" :class="{confirming}">
L
{ keypress("Z") })" @click.outside="reset" :class="{confirming}">
Z
{ keypress("X") })" @click.outside="reset" :class="{confirming}">
X
{ keypress("C") })" @click.outside="reset" :class="{confirming}">
C
{ keypress("V") })" @click.outside="reset" :class="{confirming}">
V
{ keypress("B") })" @click.outside="reset" :class="{confirming}">
B
{ keypress("N") })" @click.outside="reset" :class="{confirming}">
N
{ keypress("M") })" @click.outside="reset" :class="{confirming}">
M
{ pane = 'actions' })" @click.outside="reset" :class="{confirming}">
{ $dispatch('keyboard:backspace') })" @click.outside="reset" :class="{confirming}">
{ $dispatch("action:check-word"); pane = 'input' })" @click.outside="reset" :class="{confirming}" :disabled="$puzzle.finished">
Check
{ $dispatch("action:check-all"); pane = 'input' })" @click.outside="reset" :class="{confirming}" :disabled="$puzzle.finished">
Check all
{ $dispatch("action:reveal-letter"); pane = 'input' })" @click.outside="reset" :class="{confirming}" :disabled="$puzzle.finished">
Reveal letter
{ $dispatch("action:reveal-word"); pane = 'input' })" @click.outside="reset" :class="{confirming}" :disabled="$puzzle.finished">
Reveal word
Sure?
{ $dispatch("action:reveal-all"); pane = 'input' })" @click.outside="reset" :class="{confirming}" :disabled="$puzzle.finished">
Reveal all
Sure?
{ $dispatch("action:reset"); pane = 'input' })" @click.outside="reset" :class="{confirming}">
Reset
Sure?
{ $dispatch("timer:start"); pane = 'input' })" @click.outside="reset" :class="{confirming}" x-show="!$puzzle.state.timer?.running" :disabled="$puzzle.finished">
Start timer
{ $dispatch("timer:stop"); pane = 'input' })" @click.outside="reset" :class="{confirming}" x-show="$puzzle.state.timer?.running" :disabled="$puzzle.finished" style="display: none;">
Pause timer
{ pane = 'input' })" @click.outside="reset" :class="{confirming}">
Nice work!
Time taken:
Word checks:
0
Check alls:
0
Letter reveals:
0
Word reveals:
0
Revealed all?
no
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